Thanks. Substance Designer, Substance Painter, Metashape, Blender, Marmoset. We are mainly using these softwares. For the atlases we are using Details Capture from VFX Grace
Would you be willing to consider sharing the substance source files on your site as well? I've been learning material design off and on for a while now and the ability to learn from and modify them would be cool, but obviously not required if that's too much effort or just not something you'd want to share.
Either way, thanks a lot for the resource, stuff like this always gets me excited!
I'm not planning to share them because they are so complicated and need to be edited and standardized one by one. I'm focused on creating scanned assets right now.