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Back when I was doing a lot of C++ development, pre-compiled headers had become the solution to this problem. If memory serves me correctly, I think it was Symantec who first implemented this feature. Dramatically sped-up compilation teams on processors that were only running at 33 MHz - or slower!

Though I was an early adopter of STL at the time, it still hadn't enjoyed widespread use yet. Are templates now the problem with pre-compiled headers? If so, then that should be the problem we tackle.




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