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Because subverting users' expectations about scrolling is the step 0 of efficient software. /s



That's why I said it might be a good thing. My main point was that it's just as easy on the web for standard scrolling. But even if you don't want standard scroll behavior, it's still easier. There's nothing easier to do on qt than on web. Compare a qtgraphicsview or qt3dcanvas to a webgl canvas and again, it's fighting against the framework versus stuff just working. Now sure qt is much better for tons of other stuff, but I just found it weird that the comment I was replying to mentioned wasting time on customizing stuff as being the downside of web apps, as if it's not a much more difficult task to do in qt.


You remind me when microsoft was claiming that bash was hard and as example did some crazy obfuscated bash scripts, rather than just doing them the sane way.

If you're doing a GUI, you have no reason to be doing canvas manually.


What? Even with QT you often have to use a painter and draw what you want more or less. You also need a canvas to display anything that is visualisation related. In any case it doesn't matter, as I said, scrolling is just as easy on the web as it is on QT. my point was more general, if you want to do anything custom it's easier to do in JS than with QT. Even using the multiple tools QT offers to customize the view (the painters, canvases, 3d widgets, etc)


You're just showing me you've never dune as much as an hello world using QT. Which is completely fine, but don't paint yourself as knowing what you're talking about.


That isn't true. Are you really saying that qt is easier to customize than a plain JS/HTML UI? Seriously?




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